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In his thirtieth year, Penric fell in love with light... Learned Penric, a sorcerer and divine of the Bastard's Order, travels across the sea to sunlit Cedonia on his first covert diplomatic mission, to attempt to secure the services of a disaffected Cedonian general for the Duke of Adria. However, nothing is as it seems: Penric is betrayed and thrown into a dungeon, and worse follows for the general and his kin. Penric's narrow escapes and adventures...
Penric, while trying to guide the betrayed General Arisaydia and his widowed sister to safety, encounters the courtesan Mira of Adria, one of the 10 dead women whose imprints make up the personality of chaos demon Desdemona.
Some eight months after the events of Penric and the Shaman, Learned Penric, sorcerer and scholar, travels to Easthome, the capital of the Weald. There he again meets his friends Shaman Inglis and Locator Oswyl. When the body of a sorceress is found in the woods, Oswyl draws him into another investigation, and they must all work together to uncover a mystery mixing magic, murder, and the strange realities of Temple demons.
Penric and Nikys receive a letter from a friend warning them that Nikys's mother has been taken hostage, and the pair set out to rescue her --
Penric, a Temple sorcerer and learned divine, and the widow Nikys receive a letter from a friend warning them that Niky's mother has been taken hostage by her brother's enemies, and confined in an island sanctuary. The pair must put their romance on hold and set out to the rescue. They soon find that family...
"When the ship in which they are traveling is captured by Carpagamon island raiders, Temple sorcerer Penric and his resident demon Desdemona find their life complicated by two young orphans, Lencia and Seuka Corva, far from home and searching for their missing father. Pen and Des will need all their combined talents of mind and magic to unravel the mysteries of the sisters and escape from the pirate stronghold."--
When a mysterious plague breaks out in the army fort guarding Vilnoc, the port capital of the duchy of Orbas, Temple sorcerer Penric and his demon Desdemona are called upon by General Arisaydia to resurrect Penric's medical skills and solve its lethal riddle. In the grueling days that follow, Pen will find that even his magic is not enough to meet the challenges without help from dedicated new colleagues--and the god of mischance.
An unholy attack upon his brother-in-law General Arisaydia pitches sorcerer Learned Penric and his Temple demon Desdemona headlong into the snake-pit of Cedonian imperial politics. But they will not travel alone. The mission from his god brings Penric some of his strangest new allies yet, and the return of some of his most valued old ones. This novel-length story takes place two years after the events of "The Physicians of Vilnoc."
When a corpse is found floating face-down in Vilnoc harbor that is not quite as dead as it seems, Temple sorcerer Penric and his chaos demon Desdemona are drawn into the uncanny investigation. Pen's keen questions wlil take him across the city of Vilnoc, and into far more profound mysteries, as his search for truths interlaces with tragedy." --