ThinkBlot game: what can you spot in a blot?
(Physical Object)
Points are scored by identifying as many items as possible within each ThinkBlot image and persuading the other players to see them too. The winner is the first player to get to the end of the scoreboard and back.
Notes
Angel, R. S. (2000). ThinkBlot game: what can you spot in a blot? El Segundo, CA, Mattel, Inc.
Chicago / Turabian - Author Date Citation (style guide)Angel, Robert S. 2000. ThinkBlot Game: What Can You Spot in a Blot? El Segundo, CA, Mattel, Inc.
Chicago / Turabian - Humanities Citation (style guide)Angel, Robert S, ThinkBlot Game: What Can You Spot in a Blot? El Segundo, CA, Mattel, Inc, 2000.
MLA Citation (style guide)Angel, Robert S. ThinkBlot Game: What Can You Spot in a Blot? El Segundo, CA, Mattel, Inc, 2000.
Record Information
Last Sierra Extract Time | Apr 23, 2024 01:42:45 PM |
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Last File Modification Time | Apr 23, 2024 01:43:04 PM |
Last Grouped Work Modification Time | Apr 23, 2024 01:42:54 PM |
MARC Record
LEADER | 02285crm a2200505Ka 4500 | ||
---|---|---|---|
001 | 47958913 | ||
003 | OCoLC | ||
005 | 20190110105602.0 | ||
008 | 010913s2000 caunnn gneng d | ||
024 | 1 | 9 | |a 0074299422157 |
024 | 1 | |a 074299422157 | |
035 | |a (OCoLC)47958913 | ||
037 | |a 42215|b Mattel, Inc., 333 Continental Blvd., El Segundo, CA 90245 | ||
040 | |a JBL|b eng|c JBL|d OCLCQ|d XFF|d OCLCO|d OCLCQ|d BJ$ | ||
049 | |a BJ$A | ||
082 | 0 | 4 | |a 794|2 21 |
245 | 0 | 0 | |a ThinkBlot game :|b what can you spot in a blot? |
246 | 3 | 0 | |a Think Blot |
264 | 1 | |a El Segundo, CA :|b Mattel, Inc.,|c [2000] | |
264 | 4 | |c ©2000 | |
300 | |a 1 game (spiral binder with 75 ThinkBlot images and instructions, 1 timer, 1 clip for easel set-upages, 1 12-sided die, 1 pad of ThinkBlot scoring paper, 6 blot pegs, 6 pencils) :|b cardboard, wood, plastic, color ;|c in box, 28 x 28 x 8 cm | ||
336 | |a three-dimensional form|b tdf|2 rdacontent | ||
337 | |a unmediated|b n|2 rdamedia | ||
338 | |a object|b nr|2 rdacarrier | ||
500 | |a Title from binder cover. | ||
500 | |a Robert S. Angel, game inventor. | ||
500 | |a For 2 to 6 players. | ||
520 | |a Points are scored by identifying as many items as possible within each ThinkBlot image and persuading the other players to see them too. The winner is the first player to get to the end of the scoreboard and back. | ||
521 | |a For adults. | ||
655 | 0 | |a Indoor games. | |
655 | 7 | |a Puzzles and games.|2 lcgft|0 https://id.loc.gov/authorities/genreForms/gf2014026158 | |
700 | 1 | |a Angel, Robert S.|0 https://id.loc.gov/authorities/names/n88268618 | |
710 | 2 | |a Mattel, Inc.|0 https://id.loc.gov/authorities/names/n85146539 | |
907 | |a .b58555985 | ||
948 | |a MARCIVE Overnight, in 2023.02 | ||
948 | |a MARCIVE Comp, 12/2020 | ||
948 | |a MARCIVE Comp, 06/2020 | ||
948 | |a MARCIVE Q3&4 2018 | ||
989 | |1 .i122229216|b 3120200068459/|d bvag|g -|m |h 5|x 0|t 2|i 0|j 44|k 190110|n 04-23-2024 19:41|o p|a GAMES 795.41|r Thi | ||
995 | |a Loaded with m2btab.ltiac in 2023.02 | ||
995 | |a Loaded with m2btab.ltiac 2020.12 | ||
995 | |a Loaded with m2btab.ltiac in 2020.06 | ||
995 | |a Loaded with m2btab.ltiac in 2019.01 | ||
995 | 0 | 0 | |a Exported from Connexion by Buena Vista and loaded with m2btab.b in 2019.01 |
998 | |e -|f eng|a bv |